24 monthsProgramme duration
85,000 SEKTuition Fee/year
15 Jan, 2026Application Deadline
SepStarting Month
Programme overview
Main Subject
Computer Science and Information Systems
Degree
MSc
Study Level
Masters
Study Mode
On Campus
This master's programme aims at educating qualified professionals who can design, implement and evaluate VR and AR applications while also considering the ethical, cultural, and social implications of such technology. The master's programme offers a truly holistic approach to VR and AR technology in a world-class, multi-disciplinary research and learning environment. Courses in e.g. computer graphics, image analysis, interaction design, VR and AR are blended into a unified learning experience that covers the whole range from enabling technologies to the final user experience of VR/AR applications. At the core of the master's programme is the assumption that VR/AR technology is best learned when students fuse theoretical knowledge and technical skills with design thinking. This specifically means that active experimentation is a fundamental pillar of the master's programme, which means laboratory work and project assignments in Lund University's top tier laboratories.
Questions about the programme and studying at Lund University?
Fill in our contact form
We will get back to you as soon as possible.
Programme overview
Main Subject
Computer Science and Information Systems
Degree
MSc
Study Level
Masters
Study Mode
On Campus
This master's programme aims at educating qualified professionals who can design, implement and evaluate VR and AR applications while also considering the ethical, cultural, and social implications of such technology. The master's programme offers a truly holistic approach to VR and AR technology in a world-class, multi-disciplinary research and learning environment. Courses in e.g. computer graphics, image analysis, interaction design, VR and AR are blended into a unified learning experience that covers the whole range from enabling technologies to the final user experience of VR/AR applications. At the core of the master's programme is the assumption that VR/AR technology is best learned when students fuse theoretical knowledge and technical skills with design thinking. This specifically means that active experimentation is a fundamental pillar of the master's programme, which means laboratory work and project assignments in Lund University's top tier laboratories.
Questions about the programme and studying at Lund University?
Fill in our contact form
We will get back to you as soon as possible.
Admission Requirements
- Candidates are required to submit references or letter(s) of recommendation for acceptance
- Candidates are required to submit an essay(s) for acceptance
Tuition fees
International
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