2-year Dual Master - VFX with Houdini and Sculpting Extreme
SepStarting Month
Programme overview
Main Subject
Art and Design
Degree
Other
Study Level
Masters
Study Mode
On Campus
VFX with Houdini
Of all the different software used to create Visual Effects, there is no doubt that Side FX Houdini ranks first. Because of its procedural creation model, its speed and because of the amount of integrated options it provides (particles, clothes, hair, explosions, masses, destructions, etc. Houdini is synonymous with employment, thousands of job offers are published daily because the demand for VFX artists who master Houdini is very large, especially in Top Studios such as Pixar, Disney, ILM, Lucas Films, Weta, etc.
Sculpting Extreme
Pixologic Zbrush is a benchmark for organic modeling in Film and Videogames in the industry. Learn to work in Sculpting mode to create the most complex and detailed 3D models on the market. You will learn to design and model characters for different sectors that apply 3D. You will learn about human anatomy and sculpting techniques. From the initial idea to the sculpt, detailing, texturing and implementation. All of this applied to different styles such as cartoon, realism, creatures and any character you can imagine using all the techniques and keys used in the industry.
You will learn to use Zbrush in depth and to combine it with other 3D packages, implementing the power of creation exponentially. Zbrush has been used in films such as Avatar, The Incredible Hulk, The Avengers, The Lord of the Rings. It has also been used in movies and series like The Hobbit, Tron, Star Trek Into Darkness, Iron Man, Pacific Rim, The Amazing Spiderman, the Chronicles of Narnia series, the Pirates of the Caribbean series and in video games like "The Last of Us", "Gears of War", "God of War" or "Assassins Creed", among many others.
The Studio Production
In your last year of training you will work as a REAL PRODUCER with our THE STUDIO PRODUCTION program, which offers the advice and training needed for the development all types of projects. Work alone or assemble your own team, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.
During this 9-month program you will work on a real project and manage objectives, schedules, deadlines like in a real company. You will learn to work the same way as in a real video game or film development studio by creating a real project; your project.
Programme overview
Main Subject
Art and Design
Degree
Other
Study Level
Masters
Study Mode
On Campus
VFX with Houdini
Of all the different software used to create Visual Effects, there is no doubt that Side FX Houdini ranks first. Because of its procedural creation model, its speed and because of the amount of integrated options it provides (particles, clothes, hair, explosions, masses, destructions, etc. Houdini is synonymous with employment, thousands of job offers are published daily because the demand for VFX artists who master Houdini is very large, especially in Top Studios such as Pixar, Disney, ILM, Lucas Films, Weta, etc.
Sculpting Extreme
Pixologic Zbrush is a benchmark for organic modeling in Film and Videogames in the industry. Learn to work in Sculpting mode to create the most complex and detailed 3D models on the market. You will learn to design and model characters for different sectors that apply 3D. You will learn about human anatomy and sculpting techniques. From the initial idea to the sculpt, detailing, texturing and implementation. All of this applied to different styles such as cartoon, realism, creatures and any character you can imagine using all the techniques and keys used in the industry.
You will learn to use Zbrush in depth and to combine it with other 3D packages, implementing the power of creation exponentially. Zbrush has been used in films such as Avatar, The Incredible Hulk, The Avengers, The Lord of the Rings. It has also been used in movies and series like The Hobbit, Tron, Star Trek Into Darkness, Iron Man, Pacific Rim, The Amazing Spiderman, the Chronicles of Narnia series, the Pirates of the Caribbean series and in video games like "The Last of Us", "Gears of War", "God of War" or "Assassins Creed", among many others.
The Studio Production
In your last year of training you will work as a REAL PRODUCER with our THE STUDIO PRODUCTION program, which offers the advice and training needed for the development all types of projects. Work alone or assemble your own team, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.
During this 9-month program you will work on a real project and manage objectives, schedules, deadlines like in a real company. You will learn to work the same way as in a real video game or film development studio by creating a real project; your project.
Admission Requirements
Scholarships
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