2-year Dual Master - Videogame Art and Videogame Programming with Unity
SepStarting Month
Programme overview
Main Subject
Art and Design
Degree
Other
Study Level
Masters
Study Mode
On Campus
Videogame Art
Learn and master the concepts, the techniques and tools to be a successful Environment and Prop Artist. The role of the Environment/Prop Artist is to create worlds. They need to tell a story that will immerse the players in a narrative. They do this through designing and creating all types of assets; like castles, all kinds of vehicles, weapons, etc. An Environment/Prop Artist collaborates with other disciplines like level designers, and other artists, and between them they build and refine the 3D content that will define the game aesthetic and make sure the gameplay flows smoothly.
Videogame Programming with Unity
Learn to program like a pro with the most used video game engine on the market, UNITY. You will learn and delve into C# language. All the topics in Video Game Programming are examined thoroughly to prepare students for the presentation of their final project. UNITY will allow you to quickly create scalable Video Games of all kinds. You will be able to develop Indy projects, as well as larger ones for different platforms. Projects such as CupHead, Pokémon GO, Super Mario Run, Assassin Creed Indentity, HearthStone and many others have been created with UNITY.
The Studio Production
In your last year of training you will work as a REAL PRODUCER with our THE STUDIO PRODUCTION program, which offers the advice and training needed for the development all types of projects. Work alone or assemble your own team, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.
During this 9-month program you will work on a real project and manage objectives, schedules, deadlines like in a real company. You will learn to work the same way as in a real video game or film development studio by creating a real project; your project.
Programme overview
Main Subject
Art and Design
Degree
Other
Study Level
Masters
Study Mode
On Campus
Videogame Art
Learn and master the concepts, the techniques and tools to be a successful Environment and Prop Artist. The role of the Environment/Prop Artist is to create worlds. They need to tell a story that will immerse the players in a narrative. They do this through designing and creating all types of assets; like castles, all kinds of vehicles, weapons, etc. An Environment/Prop Artist collaborates with other disciplines like level designers, and other artists, and between them they build and refine the 3D content that will define the game aesthetic and make sure the gameplay flows smoothly.
Videogame Programming with Unity
Learn to program like a pro with the most used video game engine on the market, UNITY. You will learn and delve into C# language. All the topics in Video Game Programming are examined thoroughly to prepare students for the presentation of their final project. UNITY will allow you to quickly create scalable Video Games of all kinds. You will be able to develop Indy projects, as well as larger ones for different platforms. Projects such as CupHead, Pokémon GO, Super Mario Run, Assassin Creed Indentity, HearthStone and many others have been created with UNITY.
The Studio Production
In your last year of training you will work as a REAL PRODUCER with our THE STUDIO PRODUCTION program, which offers the advice and training needed for the development all types of projects. Work alone or assemble your own team, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.
During this 9-month program you will work on a real project and manage objectives, schedules, deadlines like in a real company. You will learn to work the same way as in a real video game or film development studio by creating a real project; your project.
Admission Requirements
Scholarships
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