Visual Computing 24 months Postgraduate Programme By KFUPM |TopUniversities
Subject Ranking

# =84QS Subject Rankings

Programme Duration

24 monthsProgramme duration

Main Subject Area

MathematicsMain Subject Area

Programme overview

Main Subject

Mathematics

Degree

MSci

Study Level

Masters

Study Mode

Blended

Visual computing is an emerging field that combines computer graphics, computer vision and virtual reality to advance cutting-edge methodologies for the acquisition, processing, manipulation and rendering of visual content. This multidisciplinary program is designed to provide students with the knowledge and technological skills to understand and develop sophisticated problem solutions in innovative-driven industries such as entertainment, medicine, robotics, criminology and security, Computer Aided Design (CAD) or machine vision.

This program enables scientists and engineers in the areas of computer vision and computer graphics (CG) to expand their skills in the application of both traditional and cutting-edge techniques. Topics include computer vision (image representation, filtering, classification, segmentation, feature detection, motion estimation, etc.), CG imaging (light, colors, shading, ray tracing, texture mapping, bump mapping, anti-aliasing, etc.), CG modeling (parametric and implicit curves and surfaces, meshes, point clouds, etc.), CG animation (shape and motion modeling, rigid bodies, deformable objects, fluids, interactive dynamic animations, etc.). The program also covers visual computing mathematics (e.g. discrete and continuous differential geometry of curves and surfaces and geometry processing on meshes), deep learning for computer vision (e.g. using machine learning for object detection and recognition, convolutional neural networks, recurrent neural networks, supervised and unsupervised learning, and deep neural generative models for 3D geometry), and interactive CG (e.g. virtual objects, images, worlds, and environments, immersive vs non-immersive VR, 3D interface design).

Programme overview

Main Subject

Mathematics

Degree

MSci

Study Level

Masters

Study Mode

Blended

Visual computing is an emerging field that combines computer graphics, computer vision and virtual reality to advance cutting-edge methodologies for the acquisition, processing, manipulation and rendering of visual content. This multidisciplinary program is designed to provide students with the knowledge and technological skills to understand and develop sophisticated problem solutions in innovative-driven industries such as entertainment, medicine, robotics, criminology and security, Computer Aided Design (CAD) or machine vision.

This program enables scientists and engineers in the areas of computer vision and computer graphics (CG) to expand their skills in the application of both traditional and cutting-edge techniques. Topics include computer vision (image representation, filtering, classification, segmentation, feature detection, motion estimation, etc.), CG imaging (light, colors, shading, ray tracing, texture mapping, bump mapping, anti-aliasing, etc.), CG modeling (parametric and implicit curves and surfaces, meshes, point clouds, etc.), CG animation (shape and motion modeling, rigid bodies, deformable objects, fluids, interactive dynamic animations, etc.). The program also covers visual computing mathematics (e.g. discrete and continuous differential geometry of curves and surfaces and geometry processing on meshes), deep learning for computer vision (e.g. using machine learning for object detection and recognition, convolutional neural networks, recurrent neural networks, supervised and unsupervised learning, and deep neural generative models for 3D geometry), and interactive CG (e.g. virtual objects, images, worlds, and environments, immersive vs non-immersive VR, 3D interface design).

Admission Requirements

2 Years

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Postgrad Programmes 779