36 monthsProgramme duration
18,570 GBPTuition Fee/year
Programme overview
Main Subject
Computer Science and Information Systems
Degree
BA
Study Level
Undergraduate
Study Mode
On Campus
Join the innovative world of game art with our BA (Hons) Game Art course. This course bridges the gap between art and technology, offering both game art and game technical art pathways.
This course starts by providing you with a broad knowledge base of the fundamentals of game art, game design, game technology and game asset production, before further developing your art skills in 3D asset and games production. At the end of the first year you can choose to between: the Game Art pathway, developing your skills in concept design, sculpting, worldbuilding and working in asset production pipelines; or the Game Technical Art pathway, developing your skills in motion capture, rigging, building your own art tools and graphics shaders. Completion of the Game Art pathway will result in an award of BA Game Art, completion of Game Technical Art pathway will result in an award of Game Art (Technical Art).
You’ll work on projects that challenge your creativity and technical skills, preparing you for a versatile career in game art. Engage with industry professionals and take part in collaborative projects that showcase your talent to potential employers in the gaming and entertainment sectors.
You will have access to state-of-the-art digital art studios, featuring high-performance workstations, graphics tablets, advanced 3D facilities, and a range of industry-standard software such as Autodesk Maya and Adobe Creative Cloud. Our facilities are designed to simulate a professional game art studio environment, allowing you to develop skills in a realistic setting.
Collaborations with renowned game studios and digital art companies are a cornerstone of this course, offering you opportunities to work on real projects and receive mentorship from industry veterans. These partnerships are integral to staying abreast of the latest trends and technologies in game art and technical design.
Programme overview
Main Subject
Computer Science and Information Systems
Degree
BA
Study Level
Undergraduate
Study Mode
On Campus
Join the innovative world of game art with our BA (Hons) Game Art course. This course bridges the gap between art and technology, offering both game art and game technical art pathways.
This course starts by providing you with a broad knowledge base of the fundamentals of game art, game design, game technology and game asset production, before further developing your art skills in 3D asset and games production. At the end of the first year you can choose to between: the Game Art pathway, developing your skills in concept design, sculpting, worldbuilding and working in asset production pipelines; or the Game Technical Art pathway, developing your skills in motion capture, rigging, building your own art tools and graphics shaders. Completion of the Game Art pathway will result in an award of BA Game Art, completion of Game Technical Art pathway will result in an award of Game Art (Technical Art).
You’ll work on projects that challenge your creativity and technical skills, preparing you for a versatile career in game art. Engage with industry professionals and take part in collaborative projects that showcase your talent to potential employers in the gaming and entertainment sectors.
You will have access to state-of-the-art digital art studios, featuring high-performance workstations, graphics tablets, advanced 3D facilities, and a range of industry-standard software such as Autodesk Maya and Adobe Creative Cloud. Our facilities are designed to simulate a professional game art studio environment, allowing you to develop skills in a realistic setting.
Collaborations with renowned game studios and digital art companies are a cornerstone of this course, offering you opportunities to work on real projects and receive mentorship from industry veterans. These partnerships are integral to staying abreast of the latest trends and technologies in game art and technical design.
Admission Requirements
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