36 monthsProgramme duration
SepStarting Month
Programme overview
Main Subject
Art and Design
Degree
BA
Study Level
Undergraduate
Study Mode
On Campus
The animation, games and visual effects (VFX) industries are always searching for new talent. BA (Hons) Animation and Games Art allows you to explore and develop both traditional and new techniques, learning key digital skills in 2D and 3D as well as the core principles of character-led animation.
You'll have the opportunity to work on industry-led briefs and entries for festivals and competitions such as Encounters, RTS awards, 11 Second Club and E4 Stings. We’re affiliated with Game Republic too, it's all part of our commitment to help you become industry ready.
We place Animation and Games Art within the broader context of design to help you keep your career options open. You'll also have the creative freedom and flexibility to develop your specific areas of interest, gaining transferable skills crucial for employability.
Programme overview
Main Subject
Art and Design
Degree
BA
Study Level
Undergraduate
Study Mode
On Campus
The animation, games and visual effects (VFX) industries are always searching for new talent. BA (Hons) Animation and Games Art allows you to explore and develop both traditional and new techniques, learning key digital skills in 2D and 3D as well as the core principles of character-led animation.
You'll have the opportunity to work on industry-led briefs and entries for festivals and competitions such as Encounters, RTS awards, 11 Second Club and E4 Stings. We’re affiliated with Game Republic too, it's all part of our commitment to help you become industry ready.
We place Animation and Games Art within the broader context of design to help you keep your career options open. You'll also have the creative freedom and flexibility to develop your specific areas of interest, gaining transferable skills crucial for employability.
Admission Requirements
Interview/portfolio requirements
We’ll invite you to an informal interview where we'd like to see evidence of your creative potential. Please prepare a portfolio of work you have completed so far. We're not looking for perfection as we appreciate you may still be developing work. We would like to see:
- A variety of work – we want to see a range of styles and technique
- Work completed in or outside of your studies
- Research: examples of various forms of investigation
- Photographs of 3D, and large 2D, work
- A USB stick or online link with any digital and screen-based work
- Sketchbooks and development work including:
- Examples of character design/development
- Observational sketches
- Examples of sequential illustrations – eg rough storyboards
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