MSc Immersive Technologies (Virtual and Augmented Reality) 12 months Postgraduate Programme By University of Bristol |TopUniversities
Subject Ranking

# =134QS Subject Rankings

Programme Duration

12 monthsProgramme duration

Tuitionfee

35,200 GBPTuition Fee/year

Application Deadline

27 Aug, 2026Application Deadline

Programme overview

Main Subject

Computer Science and Information Systems

Degree

MSc

Study Level

Masters

Study Mode

On Campus

Immersive Technologies are transforming how we consume, interact, and experience digital information and media. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are now being used across numerous and diverse industries, from games and entertainment; theatre and live events; museums and heritage; marketing, advertising, and tourism; architecture, product development, and design; through to simulation and healthcare.


This degree will enable you to translate your knowledge and skills to make engaging immersive content and interactive experiences for diverse audiences.


We will equip you with the technical knowledge and skills to succeed in this exciting and rapidly growing sector. Throughout the programme you will learn from world-leading academics and work with industry partners.


This programme is designed to equip you with:


  • Technological skills and knowledge to work with virtual reality and augmented reality.
  • Breadth and depth of the critical and rigorous theory and the practical skills in immersive technologies that underpin extended reality experiences.
  • Ability and knowledge to consider the processes of content creation, delivery, and consumption holistically, as a continuum in order to provide engaging immersive experiences for a range of audiences while meeting technological constraints and addressing commercial needs.
  • Ability to work across disciplinary boundaries to create innovative immersive experiences for a variety of contexts, through working collaboratively with students on the MA Immersive Arts (Virtual and Augmented Reality) to bring together skills in creative arts and computer science.
  • Skills in responsible innovation and entrepreneurship to become the next generation of leaders in immersive industry startups.


The immersive, creative and technology industries are thriving in Bristol and the region, which makes the city an ideal place to study Immersive Technologies. The MSc programme has been co-designed with industrial partners to meet a growing skills-gap demand and is closely associated with excellent cutting-edge research and facilities within the University in immersive technologies and creative practices, for instance MyWorld. This ensures the teaching is research-led and gives students insights about how the sector will evolve in the future, along with emphasising an applied and practice-based education.


Teaching for this postgraduate programme will be delivered at our new Temple Quarter Enterprise Campus, opening 2026. Home to our pioneering research groups and designed to enhance links with industry in collaborative spaces, students will gain the networks, skills and knowledge to succeed once you graduate. Depending on your choice of optional units, you may also be taught on the Clifton Campus.


This programme is linked with MA Immersive Arts (Virtual and Augmented Reality)

Programme overview

Main Subject

Computer Science and Information Systems

Degree

MSc

Study Level

Masters

Study Mode

On Campus

Immersive Technologies are transforming how we consume, interact, and experience digital information and media. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are now being used across numerous and diverse industries, from games and entertainment; theatre and live events; museums and heritage; marketing, advertising, and tourism; architecture, product development, and design; through to simulation and healthcare.


This degree will enable you to translate your knowledge and skills to make engaging immersive content and interactive experiences for diverse audiences.


We will equip you with the technical knowledge and skills to succeed in this exciting and rapidly growing sector. Throughout the programme you will learn from world-leading academics and work with industry partners.


This programme is designed to equip you with:


  • Technological skills and knowledge to work with virtual reality and augmented reality.
  • Breadth and depth of the critical and rigorous theory and the practical skills in immersive technologies that underpin extended reality experiences.
  • Ability and knowledge to consider the processes of content creation, delivery, and consumption holistically, as a continuum in order to provide engaging immersive experiences for a range of audiences while meeting technological constraints and addressing commercial needs.
  • Ability to work across disciplinary boundaries to create innovative immersive experiences for a variety of contexts, through working collaboratively with students on the MA Immersive Arts (Virtual and Augmented Reality) to bring together skills in creative arts and computer science.
  • Skills in responsible innovation and entrepreneurship to become the next generation of leaders in immersive industry startups.


The immersive, creative and technology industries are thriving in Bristol and the region, which makes the city an ideal place to study Immersive Technologies. The MSc programme has been co-designed with industrial partners to meet a growing skills-gap demand and is closely associated with excellent cutting-edge research and facilities within the University in immersive technologies and creative practices, for instance MyWorld. This ensures the teaching is research-led and gives students insights about how the sector will evolve in the future, along with emphasising an applied and practice-based education.


Teaching for this postgraduate programme will be delivered at our new Temple Quarter Enterprise Campus, opening 2026. Home to our pioneering research groups and designed to enhance links with industry in collaborative spaces, students will gain the networks, skills and knowledge to succeed once you graduate. Depending on your choice of optional units, you may also be taught on the Clifton Campus.


This programme is linked with MA Immersive Arts (Virtual and Augmented Reality)

Admission Requirements

6.5+
3.3+
67+
88+
176+
You will typically need an upper second-class honours degree or international equivalent in any numerate discipline.

If you have not studied a numerate discipline, you must demonstrate competency in mathematics with either A-level Mathematics at A* (or international equivalent) or one university-level Maths unit with an achieved UK grade of 60% (or international equivalent). A Geometry or Software Tools module with a UK grade of 60% (or international equivalent) would also be acceptable.

We will consider your application if your interim grades are currently slightly lower than the programme's entry requirements and may make you an aspirational offer. This offer would be at the standard level, so you would need to achieve the standard entry requirements by the end of your degree. Specific module requirements would still apply.

We will also consider your application if your final overall achieved grade is slightly lower than the programme's entry requirement.

If your achieved grade is lower than our entry requirements, your application may be more likely to receive an offer if you have additional qualifications, please include your CV (curriculum vitae / résumé) when you apply, showing:
  • a relevant postgraduate qualification.


Specific module requirements would still apply.



English language requirements
If English is not your first language, you will need to reach the requirements outlined in our profile level C.

27 Aug 2026
1 Year
Sep

  • Candidates are required to submit references or letter(s) of recommendation for acceptance
  • Candidates are required to submit an essay(s) for acceptance

Tuition fees

Domestic
15,700 GBP
International
35,200 GBP

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