12 monthsProgramme duration
04 Aug, 2027Application Deadline
SepStarting Month
Programme overview
Main Subject
Art and Design
Degree
MSc
Study Level
Master's
Study Mode
On Campus
What happens when creativity meets code, robotics, virtual reality and physical design? And how can technology move beyond the screen to create experiences people can see, touch and explore?
If you want to combine creative thinking with technical skills and build new kinds of digital and physical experiences, MSc Creative Technologies is for you.
Based at Winchester School of Art, this multidisciplinary master’s brings together art, design and technology. You’ll learn how to think in systems, solve creative problems and turn ideas into working projects using tools and approaches from across the creative technology sector.
Your work can move beyond traditional digital screens. Explore immersive experiences through programming, fabrication, textiles, wearable technology, 3D printing, virtual reality and augmented reality, while developing an understanding of the historical, theoretical and aesthetic ideas that shape creative technology today.
You’ll have the freedom to develop your own direction. Build skills in areas including programming, user experience design, physical fabrication, art and design practice or project management, depending on where your interests take you.
This is learning you’ll put into practice. Work collaboratively, explore technologies such as robotics and take on industry-facing projects with partners including IBM and Moving Brands.
Southampton is ranked 8th in the UK for research quality (Complete University Guide 2026), giving you the opportunity to develop your work within a research-led creative environment.
Find your place in a community where artists, designers and technologists learn from each other, and build the creative and technical confidence to experiment with what technology could become next.
Key features of this course
**Build things that go beyond the screen.** Design immersive digital experiences that can bring together software, physical materials, fabrication, textiles and 3D printing.
**Shape your technical toolkit.** Develop skills across areas including programming, user experience design, physical fabrication, art and design practice and project management.
**Experiment with emerging technologies.** Use industry-standard equipment including virtual reality and augmented reality systems as you explore new approaches to creative practice.
**Work on industry-facing challenges.** Gain experience through projects involving partners such as IBM and Moving Brands, connecting your learning with professional creative and technology contexts.
**Learn by making together.** Explore areas such as programming and robot design within a collaborative creative community, combining different perspectives and skills to develop new ideas.
**Look beyond the studio.** Visit museums, galleries and industry events to broaden your understanding of how creative technologies are being used and debated across different professional settings.
Your future career
Creative technology needs people who can move confidently between ideas, design and technical delivery.
You’ll graduate with a combination of computational, cognitive and practical skills, including experience in design and programming. The multidisciplinary nature of the course will also help you develop the ability to approach problems from different perspectives and work across creative and technical teams.
Your skills can support careers in areas including User Experience (UX) Design, Digital Media Development, AI and Robotics in Art and Games, and Project Management within the creative industries.
Southampton is also a top 20 UK university for employability (Complete University Guide Graduate Prospects Ranking 2026).
Programme overview
Main Subject
Art and Design
Degree
MSc
Study Level
Master's
Study Mode
On Campus
What happens when creativity meets code, robotics, virtual reality and physical design? And how can technology move beyond the screen to create experiences people can see, touch and explore?
If you want to combine creative thinking with technical skills and build new kinds of digital and physical experiences, MSc Creative Technologies is for you.
Based at Winchester School of Art, this multidisciplinary master’s brings together art, design and technology. You’ll learn how to think in systems, solve creative problems and turn ideas into working projects using tools and approaches from across the creative technology sector.
Your work can move beyond traditional digital screens. Explore immersive experiences through programming, fabrication, textiles, wearable technology, 3D printing, virtual reality and augmented reality, while developing an understanding of the historical, theoretical and aesthetic ideas that shape creative technology today.
You’ll have the freedom to develop your own direction. Build skills in areas including programming, user experience design, physical fabrication, art and design practice or project management, depending on where your interests take you.
This is learning you’ll put into practice. Work collaboratively, explore technologies such as robotics and take on industry-facing projects with partners including IBM and Moving Brands.
Southampton is ranked 8th in the UK for research quality (Complete University Guide 2026), giving you the opportunity to develop your work within a research-led creative environment.
Find your place in a community where artists, designers and technologists learn from each other, and build the creative and technical confidence to experiment with what technology could become next.
Key features of this course
**Build things that go beyond the screen.** Design immersive digital experiences that can bring together software, physical materials, fabrication, textiles and 3D printing.
**Shape your technical toolkit.** Develop skills across areas including programming, user experience design, physical fabrication, art and design practice and project management.
**Experiment with emerging technologies.** Use industry-standard equipment including virtual reality and augmented reality systems as you explore new approaches to creative practice.
**Work on industry-facing challenges.** Gain experience through projects involving partners such as IBM and Moving Brands, connecting your learning with professional creative and technology contexts.
**Learn by making together.** Explore areas such as programming and robot design within a collaborative creative community, combining different perspectives and skills to develop new ideas.
**Look beyond the studio.** Visit museums, galleries and industry events to broaden your understanding of how creative technologies are being used and debated across different professional settings.
Your future career
Creative technology needs people who can move confidently between ideas, design and technical delivery.
You’ll graduate with a combination of computational, cognitive and practical skills, including experience in design and programming. The multidisciplinary nature of the course will also help you develop the ability to approach problems from different perspectives and work across creative and technical teams.
Your skills can support careers in areas including User Experience (UX) Design, Digital Media Development, AI and Robotics in Art and Games, and Project Management within the creative industries.
Southampton is also a top 20 UK university for employability (Complete University Guide Graduate Prospects Ranking 2026).
Admission Requirements
You'll need to submit a portfolio of your work with your application which articulates interest and practice in the sector of creative technologies.
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