Bachelor of Science Degree Major in Learning, Culture and Technology 48 months Undergraduate Programme By Drexel University |TopUniversities

Bachelor of Science Degree Major in Learning, Culture and Technology

Programme Duration

48 monthsProgramme duration

Starting Month

Jan-2000Starting Month

Programme overview

Main Subject

Development Studies

Degree

Other

Study Level

Undergraduate

The Bachelor of Science major in Learning, Culture, and Technology (LCT) prepares students to build the next generation of information and computing technology for learning. Students learn interdisciplinary skills and knowledge necessary to design, develop, and implement technology-enhanced learning environments for a variety of settings. Students in the major will be exposed to three major themes in their coursework: Cognition and Learning: Cognitive/mental processes and representations underlying knowledge and skill acquisition Culture and Society: Social, cultural, and organizational aspects of teaching and learning, in and outside of schools Design and Technology: Design and evaluation techniques to enable the development of new and emerging technologies to support learning and teaching Work across these themes is coordinated to facilitate the development of expertise on the design of learning technologies grounded in strong theories of learning for a wide range of educational contexts (e.g., classrooms, museum exhibits, after-school, summer camps, etc.), audiences (e.g., teachers, students, corporations, children, adults, etc.), and learning environments. The curriculum combines knowledge of how people learn, learning technology design, and child/adolescent development from the School of Education with design courses in the Westphal College of Media Arts and Design and computational thinking courses in the College of Computing and Informatics. Co-op experiences may include work within Drexel University's Innovation Neighborhood, Philadelphia schools, and software and design firms with a need for individuals with training in both learning theories and computational design. Graduates of the program will have strong skills in applying theory to the creation of educational and learning environments. With hands-on courses focused on human learning and technology design, the Learning, Culture, and Technology major combines expertise in the foundations of education with design and technical expertise that is central for best practices of the application, development, and use of technologies throughout our lifetimes.

Programme overview

Main Subject

Development Studies

Degree

Other

Study Level

Undergraduate

The Bachelor of Science major in Learning, Culture, and Technology (LCT) prepares students to build the next generation of information and computing technology for learning. Students learn interdisciplinary skills and knowledge necessary to design, develop, and implement technology-enhanced learning environments for a variety of settings. Students in the major will be exposed to three major themes in their coursework: Cognition and Learning: Cognitive/mental processes and representations underlying knowledge and skill acquisition Culture and Society: Social, cultural, and organizational aspects of teaching and learning, in and outside of schools Design and Technology: Design and evaluation techniques to enable the development of new and emerging technologies to support learning and teaching Work across these themes is coordinated to facilitate the development of expertise on the design of learning technologies grounded in strong theories of learning for a wide range of educational contexts (e.g., classrooms, museum exhibits, after-school, summer camps, etc.), audiences (e.g., teachers, students, corporations, children, adults, etc.), and learning environments. The curriculum combines knowledge of how people learn, learning technology design, and child/adolescent development from the School of Education with design courses in the Westphal College of Media Arts and Design and computational thinking courses in the College of Computing and Informatics. Co-op experiences may include work within Drexel University's Innovation Neighborhood, Philadelphia schools, and software and design firms with a need for individuals with training in both learning theories and computational design. Graduates of the program will have strong skills in applying theory to the creation of educational and learning environments. With hands-on courses focused on human learning and technology design, the Learning, Culture, and Technology major combines expertise in the foundations of education with design and technical expertise that is central for best practices of the application, development, and use of technologies throughout our lifetimes.

Admission Requirements

6.5+
Applicants to Drexel University are expected to have completed the high school curriculum that will best prepare them for freshman-year studies at the college level. Three years of mathematics (algebra I and II, geometry) At least one year of a laboratory science (biology, chemistry, or physics) English Language requirement: Students have a first (or native) language is English. They have studied at a high school for a minimum of three years where English is the primary language of instruction. We strongly recommend that students who choose this exemption still submit both the SAT or ACT and TOEFL or IELTS exams to demonstrate English language proficiency. They have received a minimum score of 600 on the SAT Critical Reasoning section or a minimum score of 27 on the ACT English section.

48 Months
Jan-2000

Tuition fees

Domestic
0 USD
International
0 USD

Scholarships

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