12 monthsProgramme duration
36,500 GBPTuition Fee/year
SepStarting Month
Programme overview
Main Subject
English Language and Literature
Degree
MA
Study Level
Masters
Study Mode
On Campus
Immersive storytelling is a developing field across enterprise and entertainment. Unlike other VR MAs, this programme focuses on Factual Storytelling in particular, including creating stories for enterprise use with the potential for collaboration across other faculties in UCL. The MA provides training in the use of 360º cameras, immersive sound equipment and computer graphics-based VR experiences in order for you to tell factual and ethnographic stories on immersive platforms.
It will teach you the fundamentals of immersive storytelling and equip you with a robust self-learning ‘growth mindset’ to equip you for your professional life beyond the MA. You will learn to devise, plan, produce and pitch exhibition quality non-fiction immersive narrative-based experiences, giving you the skills to enable you to practice as creators of non-fiction 360º/VR/immersive storytellers.
We encourage you to explore the boundaries of immersive storytelling, drawing on anthropological and social science approaches to documentary, engaging with, and taking inspiration from existing material including games, films and immersive audio experience along with a wider range of stimuli relating to immersive engagement. You will also have regular contact with leading industry experts to help you expand your ideas and ambitions. Across the programme you will also be introduced to and engage with ethical questions around immersive storytelling.
By the end of the programme, you will have acquired full competence in operating digital 360º recording and filming devices, editing, basic coding in game engines and you will be capable of delivering professional level quality immersive stories as well as storytelling skills to create effective content.
Programme overview
Main Subject
English Language and Literature
Degree
MA
Study Level
Masters
Study Mode
On Campus
Immersive storytelling is a developing field across enterprise and entertainment. Unlike other VR MAs, this programme focuses on Factual Storytelling in particular, including creating stories for enterprise use with the potential for collaboration across other faculties in UCL. The MA provides training in the use of 360º cameras, immersive sound equipment and computer graphics-based VR experiences in order for you to tell factual and ethnographic stories on immersive platforms.
It will teach you the fundamentals of immersive storytelling and equip you with a robust self-learning ‘growth mindset’ to equip you for your professional life beyond the MA. You will learn to devise, plan, produce and pitch exhibition quality non-fiction immersive narrative-based experiences, giving you the skills to enable you to practice as creators of non-fiction 360º/VR/immersive storytellers.
We encourage you to explore the boundaries of immersive storytelling, drawing on anthropological and social science approaches to documentary, engaging with, and taking inspiration from existing material including games, films and immersive audio experience along with a wider range of stimuli relating to immersive engagement. You will also have regular contact with leading industry experts to help you expand your ideas and ambitions. Across the programme you will also be introduced to and engage with ethical questions around immersive storytelling.
By the end of the programme, you will have acquired full competence in operating digital 360º recording and filming devices, editing, basic coding in game engines and you will be capable of delivering professional level quality immersive stories as well as storytelling skills to create effective content.
Admission Requirements
- Candidates are required to submit an essay(s) for acceptance
Tuition fees
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