36 monthsProgramme duration
44,400 GBPTuition Fee/year
13 Jan, 2027Application Deadline
SepStarting Month
Programme overview
Main Subject
Art and Design
Degree
BA
Study Level
Bachelor's
Study Mode
On Campus
You will learn skills in the following art and technology areas:
- Creative Coding
- Sensing Practices
- Digital Fabrication
- Artificial Intelligence
- Machine Learning
- Worlding and Gaming
- Computational Publishing
- Immersive Environments – virtual VR, mixed, augmented or extended reality.
Each year is structured thematically around theory, practice and presentation. These thematic areas are interconnected and designed to enable students to develop an integrated interdisciplinary understanding, as well as art practice through technology, informed by history and theory, experimentation, imagination and research-oriented arts practice.
Adopting a practice-based approach enables students to understand the central role of technology, particularly in the areas of creative computing/computational art and culture. This includes reading, writing/coding/wiring and thinking with technology as critical tools for our times, in recognition of the way in which technology contains material processes and our experiences are ever more programmed. It explores how technology, with its underlying assumptions and biases, influences consumption and production. It highlights that technology is not neutral in its impact or design within digital culture.
All elements of the course are connected to art practice and theory, questioning how certain histories and technologies become accepted as standard “the canon”, focusing on issues of class, gender and race. We explore how power dynamics are structured by and embedded within technologies, and how art practice might be used to critically investigate and challenge this.
As an Art and Technology BA student, you will be part of the UCL Slade School of Fine Art. You will be based at UCL East, joining a community of students studying interdisciplinary degrees across new intersections of arts, humanities, social sciences and science.
Programme overview
Main Subject
Art and Design
Degree
BA
Study Level
Bachelor's
Study Mode
On Campus
You will learn skills in the following art and technology areas:
- Creative Coding
- Sensing Practices
- Digital Fabrication
- Artificial Intelligence
- Machine Learning
- Worlding and Gaming
- Computational Publishing
- Immersive Environments – virtual VR, mixed, augmented or extended reality.
Each year is structured thematically around theory, practice and presentation. These thematic areas are interconnected and designed to enable students to develop an integrated interdisciplinary understanding, as well as art practice through technology, informed by history and theory, experimentation, imagination and research-oriented arts practice.
Adopting a practice-based approach enables students to understand the central role of technology, particularly in the areas of creative computing/computational art and culture. This includes reading, writing/coding/wiring and thinking with technology as critical tools for our times, in recognition of the way in which technology contains material processes and our experiences are ever more programmed. It explores how technology, with its underlying assumptions and biases, influences consumption and production. It highlights that technology is not neutral in its impact or design within digital culture.
All elements of the course are connected to art practice and theory, questioning how certain histories and technologies become accepted as standard “the canon”, focusing on issues of class, gender and race. We explore how power dynamics are structured by and embedded within technologies, and how art practice might be used to critically investigate and challenge this.
As an Art and Technology BA student, you will be part of the UCL Slade School of Fine Art. You will be based at UCL East, joining a community of students studying interdisciplinary degrees across new intersections of arts, humanities, social sciences and science.
Admission Requirements
Tuition fees
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International
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