MArch Design for Performance and Interaction 12 months Postgraduate Programme By UCL |TopUniversities
Programme Duration

12 monthsProgramme duration

Tuitionfee

40,800 GBPTuition Fee/year

Application Deadline

25 Jun, 2027Application Deadline

Starting Month

SepStarting Month

Programme overview

Main Subject

Archaeology

Degree

MArch

Study Level

Master's

Study Mode

On Campus

The Design for Performance and Interaction MArch provides an opportunity for you to work with interactive technologies, to consider objects, space, people, and systems as potential performers. 

Throughout this master’s degree, you gain advanced skills to design for performance and interaction, informed by multidisciplinary theories taken from architecture, performing arts, digital media, spatial interaction, anthropology, sociology, psychology, cybernetics, cognitive neuroscience, or aesthetics. 

You will learn to communicate ideas in three and four dimensions through animation, film, live presentation and staged events, real-time simulation, or virtual, physical, and hybrid environments. You will also develop advanced knowledge and experience of the design and production of well-considered spaces, and performances and interactive assemblies. 

The course provides working knowledge of technical systems including sound, lighting, interactive computation and electronics, as well as an understanding of virtual and analogue simulation tools required when designing or adapting performance spaces, considering the acoustics, lighting, and simulation of occupant and performer behaviour. 

Through the course, you will learn to design and make individual and collaborative projects and how to effectively present your work in a portfolio context, culminating in the production of an illustrated written research report in an academic context. 

Programme overview

Main Subject

Archaeology

Degree

MArch

Study Level

Master's

Study Mode

On Campus

The Design for Performance and Interaction MArch provides an opportunity for you to work with interactive technologies, to consider objects, space, people, and systems as potential performers. 

Throughout this master’s degree, you gain advanced skills to design for performance and interaction, informed by multidisciplinary theories taken from architecture, performing arts, digital media, spatial interaction, anthropology, sociology, psychology, cybernetics, cognitive neuroscience, or aesthetics. 

You will learn to communicate ideas in three and four dimensions through animation, film, live presentation and staged events, real-time simulation, or virtual, physical, and hybrid environments. You will also develop advanced knowledge and experience of the design and production of well-considered spaces, and performances and interactive assemblies. 

The course provides working knowledge of technical systems including sound, lighting, interactive computation and electronics, as well as an understanding of virtual and analogue simulation tools required when designing or adapting performance spaces, considering the acoustics, lighting, and simulation of occupant and performer behaviour. 

Through the course, you will learn to design and make individual and collaborative projects and how to effectively present your work in a portfolio context, culminating in the production of an illustrated written research report in an academic context. 

Admission Requirements

176+
4.5+
6.5+
76+
A minimum of a second-class UK degree in an appropriate subject or an overseas qualification of an equivalent standard. Applicants with extensive experience in the field may also be considered. A design/creative portfolio is also expected. Applicants will be asked to submit a portfolio of their design work once their completed application has been received, and should not send or upload work until it has been requested.

25 Jun 2027
12 Months
Sep

Tuition fees

Domestic
19,300 GBP
International
40,800 GBP

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