Concept Art MA 12 months Postgraduate Programme By Teesside University |TopUniversities
Programme Duration

12 monthsProgramme duration

Tuitionfee

13,000 GBPTuition Fee/year

Main Subject Area

Art and DesignMain Subject Area

Programme overview

Main Subject

Art and Design

Degree

MA

Study Level

Masters

In recent years the role of a concept artist has become increasingly important in film, television and games and the need for this specialism continues to grow. In film and television this is due to the increasing use of computer-generated imagery requiring a creative individual to visualise an idea or scene. In games the role also continues to be vital to a successful production pipeline. There is a genuine demand for concept art graduates in this expanding marketplace. This course has a strong focus on preparing you for working in the industry. The course has been designed by and is run by industry professionals (who are still active and work in the industry today) with an overwhelming knowledge of film, TV, game, animation and comic productions. There are regularly consultations with studios, such as Atomhawk, to ensure our teaching practises are reflective of current industry trends. We also invite guest speakers from studios, such as Ubisoft and DreamWorks to not only engage with our you but to set you briefs reflecting the kind of work you would be expected to do in a professional environment. 

Programme overview

Main Subject

Art and Design

Degree

MA

Study Level

Masters

In recent years the role of a concept artist has become increasingly important in film, television and games and the need for this specialism continues to grow. In film and television this is due to the increasing use of computer-generated imagery requiring a creative individual to visualise an idea or scene. In games the role also continues to be vital to a successful production pipeline. There is a genuine demand for concept art graduates in this expanding marketplace. This course has a strong focus on preparing you for working in the industry. The course has been designed by and is run by industry professionals (who are still active and work in the industry today) with an overwhelming knowledge of film, TV, game, animation and comic productions. There are regularly consultations with studios, such as Atomhawk, to ensure our teaching practises are reflective of current industry trends. We also invite guest speakers from studios, such as Ubisoft and DreamWorks to not only engage with our you but to set you briefs reflecting the kind of work you would be expected to do in a professional environment. 

Admission Requirements

6+
2.7+
  • 2.2 degree (or above) or significantly documented relevant industry experience
  • portfolio of appropriate work of a good standard

1 Year
Jan-2000

Domestic
5,900 GBP
International
13,000 GBP

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